Josh Holtrop
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921ea83b01
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add guMakeProgram{,FromSource,FromFiles}()
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2011-05-09 17:48:19 -04:00 |
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Josh Holtrop
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6ad367812b
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add guMakeBuffer()
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2011-05-09 17:33:45 -04:00 |
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Josh Holtrop
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9e6003a0d2
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use stdio i/o functions
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2011-05-09 17:31:02 -04:00 |
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Josh Holtrop
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956f249d54
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add guMakeShaderFromFile() and guMakeShader()
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2011-05-09 17:28:33 -04:00 |
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Josh Holtrop
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01f9c2e467
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add guGetShaderLog() and guGetProgramLog()
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2011-05-09 17:22:41 -04:00 |
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Josh Holtrop
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cf31a302f2
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add guOrtho()
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2011-05-09 17:11:07 -04:00 |
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Josh Holtrop
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e06395ff5d
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slight optimization
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2011-05-09 17:07:06 -04:00 |
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Josh Holtrop
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e05c62725c
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add guPerspective()
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2011-05-09 17:05:23 -04:00 |
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Josh Holtrop
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2d7bafe23b
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add guMatrixRotate()
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2011-05-09 16:56:19 -04:00 |
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Josh Holtrop
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fe93dffab0
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use GLfloat instead of float
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2011-05-09 16:45:50 -04:00 |
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Josh Holtrop
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9ad00aee7f
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add guMatrixScale()
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2011-05-09 16:45:07 -04:00 |
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Josh Holtrop
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e76503001e
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add Makefile, SConstruct, fix compiler errors
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2011-05-09 16:38:31 -04:00 |
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Josh Holtrop
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26bc6781cb
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add guMatrixFrustum()
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2011-05-09 16:32:51 -04:00 |
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Josh Holtrop
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514a1c6d09
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update function prefix, fill out translate
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2011-05-09 16:21:28 -04:00 |
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Josh Holtrop
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c1c42f3558
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add initial glslUtil files
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2011-05-08 21:58:12 -04:00 |
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