rename generated logo module to logoobj

This commit is contained in:
Josh Holtrop 2013-11-17 16:45:44 -05:00
parent 38aeeba973
commit 8d32796adb
2 changed files with 3 additions and 3 deletions

View File

@ -28,7 +28,7 @@ task :default do
].each do |dir|
sources += Dir["#{dir}/**/*.d"]
end
sources << "build/obj2d/logo.d"
sources << "build/obj2d/logoobj.d"
env["D_IMPORT_PATH"] += [
"modules/DerelictUtil/source",
"modules/DerelictSDL2/source",
@ -40,7 +40,7 @@ task :default do
env["DFLAGS"] += ["-fversion=Derelict3", "-fversion=gl3n", "-fversion=SDLImage"]
env["LDFLAGS"] += ["-static-libgcc"]
env.build_root = "build"
env.Obj2D("build/obj2d/logo.d", "model/gentex-logo.obj")
env.Obj2D("build/obj2d/logoobj.d", "model/gentex-logo.obj")
env.Program("gss", sources)
end
end

View File

@ -5,7 +5,7 @@ import glamour.vao;
import glamour.shader;
import glamour.vbo;
import gl3n.linalg;
import logo;
import logoobj;
enum int WIDTH = 1920;
enum int HEIGHT = 1080;