add GLProgram_GetID()

This commit is contained in:
Josh Holtrop 2014-07-28 10:32:59 -04:00
parent d68cd6a396
commit 1081903730
2 changed files with 11 additions and 2 deletions

View File

@ -1,7 +1,5 @@
#include "GLProgram.h" #include "GLProgram.h"
#include "GLShader.h" #include "GLShader.h"
#include "ruby.h"
#include "gl3w.h"
typedef struct typedef struct
{ {
@ -103,6 +101,13 @@ void GLProgram_Init()
rb_define_method(ruby_class, "link", (VALUE(*)(...))GLProgram_link, 0); rb_define_method(ruby_class, "link", (VALUE(*)(...))GLProgram_link, 0);
} }
GLuint GLProgram_GetID(VALUE program)
{
GLProgram * glprogram;
Data_Get_Struct(program, GLProgram, glprogram);
return glprogram->id;
}
#if 0 #if 0
GLint GLProgram::get_uniform(const std::string & uniform_name) GLint GLProgram::get_uniform(const std::string & uniform_name)
{ {

View File

@ -1,6 +1,10 @@
#ifndef GLPROGRAM_H #ifndef GLPROGRAM_H
#define GLPROGRAM_H #define GLPROGRAM_H
#include "ruby.h"
#include "gl3w.h"
void GLProgram_Init(); void GLProgram_Init();
GLuint GLProgram_GetID(VALUE program);
#endif #endif