enable blending for text rendering

This commit is contained in:
Josh Holtrop 2014-08-05 22:25:26 -04:00
parent 67682df332
commit cdb22f3ff2

View File

@ -137,6 +137,8 @@ void GL_Load()
glEnable(GL_SCISSOR_TEST);
glActiveTexture(GL_TEXTURE0);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
loaded = true;
}