Added simple player disconnect functionality
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37120edb73
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@@ -388,6 +388,11 @@ void Network::Reset()
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message_timer.restart();
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}
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bool Network::pendingMessages()
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{
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return (transmit_queue.size() > 0);
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}
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sf::Packet& operator <<(sf::Packet& Packet, const Network_Messages_T& NMT)
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{
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sf::Uint8 net_msg_t = (sf::Uint8)NMT;
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@@ -401,3 +406,4 @@ sf::Packet& operator >>(sf::Packet& Packet, Network_Messages_T& NMT)
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NMT = (Network_Messages_T)net_msg_t;
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return Packet;
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}
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@@ -87,6 +87,7 @@ class Network{
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static void Transmit();
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static void Receive();
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static void Reset();
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static bool pendingMessages();
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};
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sf::Packet& operator <<(sf::Packet& Packet, const Network_Messages_T& NMT);
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