remove draw(); add get*() methods for client access

This commit is contained in:
Josh Holtrop 2011-05-04 16:12:00 -04:00
parent 4e76817336
commit 2ffcdfb3dc
2 changed files with 16 additions and 28 deletions

View File

@ -126,7 +126,6 @@ void WFObj::clear()
for (int i = 0; i < sizeof(m_vertices)/sizeof(m_vertices[0]); i++)
m_vertices[i].clear();
m_faces.clear();
m_face_indices.clear();
m_materials.clear();
m_valid = false;
m_path = "";
@ -217,7 +216,10 @@ void WFObj::processInputLine(const std::string & input)
else if (type == "f")
{
if (m_faces.find(m_current_material_name) == m_faces.end())
{
m_faces[m_current_material_name] = vector<Face>();
m_num_materials = m_faces.size();
}
vector<Face> faces = readFaces(tokens);
for (vector<Face>::iterator it = faces.begin(); it != faces.end(); it++)
m_faces[m_current_material_name].push_back(*it);
@ -529,7 +531,8 @@ bool WFObj::buildVBO()
vid++;
}
}
m_face_indices[it->first] = make_pair(first, vid - first);
m_materials[it->first].first_vertex = first;
m_materials[it->first].num_vertices = vid - first;
}
glGenBuffers(1, &m_data_vbo);
glGenBuffers(1, &m_index_vbo);
@ -545,33 +548,10 @@ bool WFObj::buildVBO()
return true;
}
void WFObj::draw()
void WFObj::bindBuffers()
{
if (!m_valid)
return;
glBindBuffer(GL_ARRAY_BUFFER, m_data_vbo);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_index_vbo);
glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_NORMAL_ARRAY);
size_t stride = sizeof(GLfloat) * m_n_floats_per_vref;
glVertexPointer(3, GL_FLOAT, stride, NULL);
glNormalPointer(GL_FLOAT, stride, (GLvoid *) (sizeof(GLfloat) * 3));
if (m_do_textures)
{
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glTexCoordPointer(2, GL_FLOAT, stride,
(GLvoid *) (sizeof(GLfloat) * 6));
}
for (map<string, vector<Face> >::iterator it = m_faces.begin();
it != m_faces.end();
it++)
{
glDrawElements(GL_TRIANGLES, m_face_indices[it->first].second,
GL_UNSIGNED_SHORT,
(GLvoid *) (sizeof(GLshort) * m_face_indices[it->first].first));
}
glPopClientAttrib();
}
bool WFObj::VertexRef::operator<(const VertexRef & other) const

12
WFObj.h
View File

@ -45,6 +45,8 @@ public:
GLfloat specular[4];
std::string texture;
int flags;
int first_vertex;
int num_vertices;
};
typedef bool (*loadfile_t)(const char *fname, Buffer & buff);
@ -60,7 +62,13 @@ public:
bool load(const char *fname);
bool load(const Buffer &buff);
const float * const getAABB() { return m_aabb; }
void draw();
size_t getStride() { return sizeof(GLfloat) * m_n_floats_per_vref; }
size_t getVertexOffset() { return 0; }
size_t getNormalOffset() { return 3 * sizeof(GLfloat); }
size_t getTextureCoordOffset() { return 6 * sizeof(GLfloat); }
void bindBuffers();
size_t getNumMaterials() { return m_num_materials; }
std::map<std::string, Material> & getMaterials() { return m_materials; }
protected:
/* types */
@ -105,7 +113,6 @@ protected:
/* variables */
std::vector<Vertex> m_vertices[VERTEX_TYPES];
std::map< std::string, std::vector< Face > > m_faces;
std::map< std::string, std::pair<int, int> > m_face_indices;
std::map< std::string, Material > m_materials;
float m_aabb[6];
std::string m_path;
@ -116,6 +123,7 @@ protected:
GLuint m_data_vbo, m_index_vbo;
bool m_do_textures;
size_t m_n_floats_per_vref;
size_t m_num_materials;
};
#endif