remove unnecessary 'num' variable

This commit is contained in:
Josh Holtrop 2011-04-25 17:17:13 -04:00
parent ce0a8e608d
commit e1f2d5a04a

View File

@ -518,7 +518,6 @@ bool WFObj::buildVBO()
it++)
{
int first = vid;
int num = 0;
for (vector<Face>::iterator fit = it->second.begin();
fit != it->second.end();
fit++)
@ -527,11 +526,10 @@ bool WFObj::buildVBO()
{
VertexRef vf = fit->vertices[i];
indices[vid] = flat_vertices[vf];
num++;
vid++;
}
}
m_face_indices[it->first] = make_pair(first, num);
m_face_indices[it->first] = make_pair(first, vid - first);
}
glGenBuffers(1, &m_data_vbo);
glGenBuffers(1, &m_index_vbo);