remove unnecessary 'num' variable

This commit is contained in:
Josh Holtrop 2011-04-25 17:17:13 -04:00
parent ce0a8e608d
commit e1f2d5a04a

View File

@ -518,7 +518,6 @@ bool WFObj::buildVBO()
it++) it++)
{ {
int first = vid; int first = vid;
int num = 0;
for (vector<Face>::iterator fit = it->second.begin(); for (vector<Face>::iterator fit = it->second.begin();
fit != it->second.end(); fit != it->second.end();
fit++) fit++)
@ -527,11 +526,10 @@ bool WFObj::buildVBO()
{ {
VertexRef vf = fit->vertices[i]; VertexRef vf = fit->vertices[i];
indices[vid] = flat_vertices[vf]; indices[vid] = flat_vertices[vf];
num++;
vid++; vid++;
} }
} }
m_face_indices[it->first] = make_pair(first, num); m_face_indices[it->first] = make_pair(first, vid - first);
} }
glGenBuffers(1, &m_data_vbo); glGenBuffers(1, &m_data_vbo);
glGenBuffers(1, &m_index_vbo); glGenBuffers(1, &m_index_vbo);