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490f8973d2
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fix vertex shader positioning
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2012-12-01 07:48:06 -05:00 |
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a0bf1f8e4d
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drawing one centered quad
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2012-11-29 22:57:49 -05:00 |
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758435fd63
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draw spinning quad with a texture instead of smoothed colors
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2012-11-19 22:15:09 -05:00 |
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76fd3ad35d
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move spinning quad to touch point
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2012-11-15 22:33:31 -05:00 |
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65b4301c71
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spinning quad!
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2012-11-09 22:03:03 -05:00 |
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3450798278
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use an ortho projection matrix to keep the quad square
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2012-11-09 21:49:55 -05:00 |
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63a9a5cd4b
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move shader sources into asset files
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2012-11-07 22:03:06 -05:00 |
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