Logo
Explore Help
Sign In
josh/fart
Watch 1
Star 0 Fork 0
Code Issues Pull Requests Projects Releases Wiki Activity
73 Commits 5 Branches 0 Tags
6fbdf461224eea1f85891f4a536cf82e65672d86
T
Clone
Open with VS Code Open with VSCodium Open with Intellij IDEA
Download ZIP Download TAR.GZ Download BUNDLE
Josh Holtrop 6fbdf46122 fixed bug in util/Vector::reflect(), Phong shading getting much closer
git-svn-id: svn://anubis/fart/trunk@73 7f9b0f55-74a9-4bce-be96-3c2cd072584d
2009-01-31 00:17:09 +00:00
main
fixed bug in util/Vector::reflect(), Phong shading getting much closer
2009-01-31 00:17:09 +00:00
shapes
trying to get Phong shading model working, having very large color values come back though
2009-01-30 20:53:13 +00:00
test
shapes/Shape.h now including specific shape headers (after base class definition), test/tests.cc fixed compiler warning, main/Scene drawing demo Plane, util/Transform not needlessly re-initializing m_matrix
2009-01-28 21:41:19 +00:00
util
fixed bug in util/Vector::reflect(), Phong shading getting much closer
2009-01-31 00:17:09 +00:00
Makefile
updated Makefile to use -O1 in CXXFLAGS instead of -O3; -O2 and above currently break the app
2009-01-28 18:51:14 +00:00
S
Description
FART - FART Aint a RayTracer - is a simple raytracer written in C++
861 KiB
0 Stars 1 Watchers 0 Forks
Languages
C 56.5%
C++ 36.6%
Ruby 5.8%
LLVM 0.9%
Vim script 0.2%
Powered by Gitea Version: 28.1.0 Page: 35ms Template: 7ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API