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glsl
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Josh Holtrop
097feecbb7
fix near and far value in glOrtho()
2011-04-30 11:25:17 -04:00
template
fix near and far value in glOrtho()
2011-04-30 11:25:17 -04:00
.gitignore
add initial GLSL template
2011-04-27 22:25:02 -04:00
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Playing around with OpenGL Shading Language
experimental
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C++
87.1%
GLSL
9.4%
Python
2.4%
Makefile
1.1%