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josh/glsl
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Josh Holtrop 4758ebab87 use normal specified by the user for lighting in world coordinates
2011-05-13 11:58:14 -04:00
glslUtil
bugfix in handling bindings in guMakeProgram()
2011-05-13 11:34:54 -04:00
lighting
use normal specified by the user for lighting in world coordinates
2011-05-13 11:58:14 -04:00
template
switch to perspective projection
2011-04-30 11:42:23 -04:00
.gitignore
add initial GLSL template
2011-04-27 22:25:02 -04:00
Description
Playing around with OpenGL Shading Language
experimental
54 KiB
Languages
C++ 87.1%
GLSL 9.4%
Python 2.4%
Makefile 1.1%
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