Logo
Explore Help
Sign In
josh/sdl-opengl-glcxx-glm
1
0
Fork 0
You've already forked sdl-opengl-glcxx-glm
Code Issues Pull Requests Projects Releases Wiki Activity
16 Commits 1 Branch 0 Tags
Commit Graph

12 Commits

Author SHA1 Message Date
Josh Holtrop
fd8c3dbdc4 work around a couple compilation warnings 2016-04-06 18:51:05 -04:00
Josh Holtrop
9e7c523b48 update to newer glcxx library with Texture support 2016-04-06 18:22:53 -04:00
Josh Holtrop
3f4e404dc8 lighten up a bit 2015-10-13 23:33:44 -04:00
Josh Holtrop
ccec3665c3 determine ambient color based on texture 2015-10-13 23:08:15 -04:00
Josh Holtrop
45453d8ebc draw a cube; rotate cube over time; enable cull face 2015-10-13 23:03:45 -04:00
Josh Holtrop
eb83cb256e fix perspective projection 2015-10-13 21:59:55 -04:00
Josh Holtrop
17edc0a9d6 redraw on a timer; rotate quad 2015-10-13 21:52:19 -04:00
Josh Holtrop
9be9f3fc69 enable a generated texture 2015-10-12 22:24:00 -04:00
Josh Holtrop
872dae3f6e set uniforms and draw a quad 2015-10-11 20:09:14 -04:00
Josh Holtrop
27d9b1535e start using glcxx 2015-10-11 19:40:55 -04:00
Josh Holtrop
8c02c0636e build with GL3W 2015-10-11 16:41:00 -04:00
Josh Holtrop
eae60acb14 import sdl-opengl-bare template 2015-10-11 15:20:25 -04:00
Powered by Gitea Version: 1.23.7 Page: 125ms Template: 13ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API