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932b0b55f6
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remove scale uniform from shaders
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2012-09-15 20:53:14 -04:00 |
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05dc0b021f
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import obj shader changes into obj_tex
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2012-09-15 08:43:59 -04:00 |
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c7af7f8f2f
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rename shaders
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2012-09-15 08:43:59 -04:00 |
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10bb7f6042
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add hex-tile model
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2012-09-11 22:29:15 -04:00 |
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386d012ff7
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small fragment shader tweak
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2012-09-10 23:26:30 -04:00 |
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eb0a24b8d4
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fix normal_i calculation
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2012-09-10 23:24:52 -04:00 |
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4a6d38ddb9
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add projection and modelview matrices to obj shader
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2012-09-10 21:29:11 -04:00 |
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f072eec36a
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add a dumb new quickly drawn tank model
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2012-09-08 00:59:03 -04:00 |
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22b52f5fcc
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add scale factor to obj shader and scale tank object up
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2012-09-08 00:15:41 -04:00 |
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aead49d6de
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add initial tank model... have to start somewhere
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2012-09-06 23:10:33 -04:00 |
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9c90adbc75
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add assets/fs directory with initial OpenGL shaders and CCFS generation script
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2012-08-28 20:57:03 -04:00 |
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