Commit Graph
18 Commits
Author SHA1 Message Date
xethm55 b6c66c4955 Implemented Player deaths 2012-10-12 19:57:56 -04:00
xethm55 7dd1b1f66f Remove m_shots vector 2012-10-08 19:30:36 -04:00
xethm55 fbfcea6bc9 Switched to using the shot class on the server. Broadcast shots to all players 2012-10-08 19:28:17 -04:00
xethm55 cf3f64fed9 Only allow player to shoot if player does not have any projectiles pending 2012-10-06 10:57:05 -04:00
xethm55 a5ccedb230 Fixed the removal of damaged tiles and lose hover over damaged tiles 2012-10-02 21:28:29 -04:00
xethm55 fd04772828 Initial shot logic to remove tiles 2012-10-02 00:34:08 -04:00
xethm55 0a34f6044f Merge remote-tracking branch 'holtrop/master' 2012-10-01 22:34:16 -04:00
xethm55 116f066a80 Moved the hover logic to the server 2012-10-01 22:30:41 -04:00
xethm55 8ed2688095 Fix segfault when one client of many close with same user name 2012-10-01 22:20:02 -04:00
xethm55 7c7b4a7088 Merged in holtrop/master 2012-10-01 21:22:50 -04:00
xethm55 efe25fe610 Connection disconnects now working 2012-10-01 21:17:49 -04:00
xethm55 f173281614 Added simple player disconnect functionality 2012-09-28 00:32:05 -04:00
xethm55 37120edb73 Merged in holtrop/master 2012-09-27 23:29:56 -04:00
Chris Peterson ba0bc9b77d Multiplayer framework in place (can now connect multiple clients and view them in game)
Fixed some bugs with multiplayer
Changed from refptr<map<U8, Player> > to map<U8, refptr<player> >
2012-09-25 20:36:11 -04:00
xethm55 abd731f3ca Multiplayer framework in place (can now connect multiple clients and view them in game) 2012-09-24 20:31:51 -04:00
xethm55 dabca714c9 Corrected spacing 2012-09-23 10:43:38 -04:00
xethm55 57fe48887d Fixed the network lag/swamped bug 2012-09-23 10:39:42 -04:00
Chris Peterson 24a08e6017 Squashed commit of Chris's networking code
commit 052d5a2ee82d14752ba7a2a89b375de0f4b3214d
Author: Chris Peterson <xethm55@yahoo.com>
Date:   Fri Sep 14 20:49:49 2012 -0400

    Damn! - Forgot to add the Types.h file

commit 8bb6f6d56279289dd0c1f118dffb390dc6538a7c
Author: Chris Peterson <xethm55@yahoo.com>
Date:   Fri Sep 14 20:41:46 2012 -0400

    Fixed a lot of the lag issues.  There are still some tweaks needed, but that is going to happen with the input system changes

commit 0b5fe2dd64b561d965229a8dff25575eaf5c9264
Author: Chris Peterson <xethm55@yahoo.com>
Date:   Fri Sep 14 20:21:31 2012 -0400

    Client server stuff working.  A lot of lag in the system though

commit 07fac2c86d3b379fd1ac287bf3f60b778ca59508
Merge: 5cfd5b2 ac79196
Author: Chris Peterson <xethm55@yahoo.com>
Date:   Fri Sep 14 17:49:18 2012 -0400

    Merging in changes from Holtrop

commit 5cfd5b28d5e384803ef7b807849ac570e6c84e0f
Author: Chris Peterson <xethm55@yahoo.com>
Date:   Sun Sep 9 12:23:12 2012 -0400

    Building on linux now

commit 470d486cdebd95099020911dee7f9290c78ee274
Merge: 842040d f072eec
Author: Chris Peterson <xethm55@yahoo.com>
Date:   Sun Sep 9 11:58:39 2012 -0400

    Merged in master with tank model

commit 842040d0fee481f726b2ae5aec60787371af3923
Merge: 6866c58 9b993f2
Author: Chris Peterson <xethm55@yahoo.com>
Date:   Thu Aug 30 23:25:19 2012 -0400

    Merged in changes from upstream (holtrop/master)

commit 6866c58200cc50d3ccc886266303c1b654c89527
Author: Chris Peterson <xethm55@yahoo.com>
Date:   Sat Aug 18 17:07:50 2012 -0400

    added server code and a simple echo server.
2012-09-15 09:49:12 -04:00