Commit Graph

  • c30dd6587f update submodule locations master Josh Holtrop 2011-05-17 22:50:15 -04:00
  • e53e626a63 build mipmaps with GLU for texture shader Josh Holtrop 2011-05-16 16:26:07 -04:00
  • ab56320889 pass uniforms to texture program correctly Josh Holtrop 2011-05-16 16:12:41 -04:00
  • e12a86f858 add texture shaders Josh Holtrop 2011-05-16 16:09:29 -04:00
  • 10b945dd6b only two texture coordinates Josh Holtrop 2011-05-16 16:05:34 -04:00
  • 1c5b95a9fd build and use texture program/shaders Josh Holtrop 2011-05-16 16:04:22 -04:00
  • 1a1bdf64ce import glslUtil; use for creating shaders/program Josh Holtrop 2011-05-16 15:55:22 -04:00
  • f672782921 preparing for textures Josh Holtrop 2011-05-16 15:43:54 -04:00
  • 0a8691414e use swizzle syntax Josh Holtrop 2011-05-16 15:38:04 -04:00
  • 5f55756a08 inlined renderMaterial() Josh Holtrop 2011-05-16 15:37:14 -04:00
  • f0e4bbd3b1 loading textures properly, not rendering yet Josh Holtrop 2011-05-16 15:33:23 -04:00
  • 913e8f6287 build with loadTexture(), not rendering textures yet Josh Holtrop 2011-05-16 15:25:03 -04:00
  • 834f0c59c9 update wfobj Josh Holtrop 2011-05-16 15:02:12 -04:00
  • 96d6bd9e17 compile with -Wall Josh Holtrop 2011-05-16 14:59:18 -04:00
  • 816e1fad8c add loadTexture submodule Josh Holtrop 2011-05-16 14:56:11 -04:00
  • 46372edc67 update wfobj Josh Holtrop 2011-05-16 13:43:14 -04:00
  • f3be2efddc tone down ambient light a bit Josh Holtrop 2011-05-05 14:04:09 -04:00
  • 59d0d66c44 fix shaders for proper lighting computation Josh Holtrop 2011-05-05 13:56:57 -04:00
  • 2e2b8225be glUniform4fv() wants a count of 1 for a vec4 update Josh Holtrop 2011-05-05 13:45:20 -04:00
  • 0d70153bf9 update correct uniforms Josh Holtrop 2011-05-05 13:39:03 -04:00
  • b2fdaedf70 set shader uniform variables for material properties Josh Holtrop 2011-05-05 13:33:48 -04:00
  • fb1d90e168 add initial shaders, draw using vertex attributes Josh Holtrop 2011-05-05 13:07:14 -04:00
  • f3d9a3b437 add renderMaterial(), call glDrawElements() Josh Holtrop 2011-05-04 20:05:06 -04:00
  • aafacfb3f9 set up vertex array pointers Josh Holtrop 2011-05-04 19:49:21 -04:00
  • e8776bb719 new wfobj Josh Holtrop 2011-05-04 19:46:34 -04:00
  • 66c58b1f9a update wfobj to new version, remove draw() call Josh Holtrop 2011-05-04 16:26:38 -04:00
  • 6a8e7b4b4b warn when submodules are not initialized v2.0 Josh Holtrop 2011-04-26 09:10:04 -04:00
  • b06bef6351 update wfobj Josh Holtrop 2011-04-25 17:23:03 -04:00
  • 132d481fef update wfobj to latest v2.0 version Josh Holtrop 2011-04-25 17:20:46 -04:00
  • 54e3970362 retabbed Josh Holtrop 2011-04-25 16:32:41 -04:00
  • bead7f9690 display error on failure to load .obj file Josh Holtrop 2011-04-25 16:29:55 -04:00
  • 698c7e99b7 build with scons; update to v2.0 interface Josh Holtrop 2011-04-25 15:28:04 -04:00
  • e305a264f1 rm FileLoader/TextureCache/TextureLoader; update wfobj to v2.0 Josh Holtrop 2011-04-25 15:22:39 -04:00
  • 5e4860f266 update wfobj submodule to a new commit v1.0 Josh Holtrop 2011-03-08 13:46:40 -05:00
  • 1d208c434a add .git suffix for wfobj submodule Josh Holtrop 2011-03-08 13:46:10 -05:00
  • 8a208ece9e added .gitignore Josh Holtrop 2011-03-08 13:40:44 -05:00
  • 4d873b1296 add TextureLoader, FileLoader submodules; update to compile again Josh Holtrop 2011-03-08 13:40:29 -05:00
  • f04947830e updated to build on Windows josh 2009-10-09 19:59:08 +00:00
  • 726d1e9e88 updated to build on Windows josh 2009-10-09 19:58:42 +00:00
  • bba635127b svn:externals points to holtrop.homelinux.com instead of neo josh 2008-06-21 20:16:30 +00:00
  • 34604c03ac wfobj-view now displays the object size on the console josh 2008-06-20 01:12:53 +00:00
  • 4132557f56 added svn:externals property for wfobj directory josh 2008-02-15 01:35:01 +00:00
  • 7ed17c4bd3 removed wfobj directory, preparing for external josh 2008-02-15 01:30:50 +00:00
  • 4f5ab0b6a3 added Ns support to WFObj, updated viewing method josh 2008-02-15 01:28:33 +00:00
  • d476dd822f removed DEBUGGL output, Q key quits, set svn:ignore josh 2008-02-13 02:32:29 +00:00
  • affd61f6be after glPopAttrib(), set m_attributesPushed = false josh 2008-01-31 04:17:33 +00:00
  • 681dbf4ab6 loaded a textured .obj! josh 2008-01-30 04:14:50 +00:00
  • 9db9725187 zoom support josh 2008-01-30 03:59:59 +00:00
  • dd1f9a834d trackball working with rectangle josh 2008-01-30 03:51:23 +00:00
  • 3abb848fac initial import, wfobj-view.cc from basic trackball program josh 2008-01-30 03:26:38 +00:00
  • 2db95857ce created wfobj-view directory josh 2008-01-30 03:12:43 +00:00