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Author SHA1 Message Date
Josh Holtrop
76fd3ad35d move spinning quad to touch point 2012-11-15 22:33:31 -05:00
Josh Holtrop
569ff8ac00 specify minSdkVersion and targetSdkVersion 2012-11-11 21:14:21 -05:00
Josh Holtrop
d3e5c773fc force landscape orientation 2012-11-11 21:11:06 -05:00
Josh Holtrop
5859dbe917 use nicer app name 2012-11-11 21:04:48 -05:00
Josh Holtrop
3510b413ae go fullscreen 2012-11-11 20:59:17 -05:00
Josh Holtrop
65b4301c71 spinning quad! 2012-11-09 22:03:03 -05:00
Josh Holtrop
3450798278 use an ortho projection matrix to keep the quad square 2012-11-09 21:49:55 -05:00
Josh Holtrop
63a9a5cd4b move shader sources into asset files 2012-11-07 22:03:06 -05:00
Josh Holtrop
0c45755ea1 change the buffer position before calling glVertexAttribPointer() 2012-11-06 22:18:31 -05:00
Josh Holtrop
d1b87e3ec6 drawing quad, but using pos as color 2012-11-06 22:03:35 -05:00
Josh Holtrop
51564fcede add GL debugging outputs 2012-11-06 21:51:11 -05:00
Josh Holtrop
85ad605930 trying to draw a quad, but have a bug somewhere 2012-11-04 22:13:19 -05:00
Josh Holtrop
77f245197f fix crash: call setEGLContextClientVersion() before setRenderer() 2012-11-01 22:19:10 -04:00
Josh Holtrop
7f49e9fd24 extend GLSurfaceView and Renderer 2012-11-01 21:09:48 -04:00
Josh Holtrop
70c1b327a1 initial 2012-11-01 20:02:58 -04:00
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