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JoshsOpenGLTest
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Josh Holtrop
3450798278
use an ortho projection matrix to keep the quad square
2012-11-09 21:49:55 -05:00
assets
/shaders
use an ortho projection matrix to keep the quad square
2012-11-09 21:49:55 -05:00
res
initial
2012-11-01 20:02:58 -04:00
src/com/homelinux/holtrop
/opengltest
use an ortho projection matrix to keep the quad square
2012-11-09 21:49:55 -05:00
.gitignore
initial
2012-11-01 20:02:58 -04:00
AndroidManifest.xml
extend GLSurfaceView and Renderer
2012-11-01 21:09:48 -04:00
ant.properties
initial
2012-11-01 20:02:58 -04:00
build.xml
initial
2012-11-01 20:02:58 -04:00
local.properties
initial
2012-11-01 20:02:58 -04:00
proguard-project.txt
initial
2012-11-01 20:02:58 -04:00
project.properties
initial
2012-11-01 20:02:58 -04:00
Description
OpenGL demo Android application
android
119
KiB
Languages
Java
97%
GLSL
3%