Josh Holtrop
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cf31a302f2
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add guOrtho()
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2011-05-09 17:11:07 -04:00 |
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Josh Holtrop
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e06395ff5d
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slight optimization
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2011-05-09 17:07:06 -04:00 |
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Josh Holtrop
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e05c62725c
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add guPerspective()
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2011-05-09 17:05:23 -04:00 |
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Josh Holtrop
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2d7bafe23b
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add guMatrixRotate()
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2011-05-09 16:56:19 -04:00 |
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Josh Holtrop
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fe93dffab0
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use GLfloat instead of float
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2011-05-09 16:45:50 -04:00 |
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Josh Holtrop
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9ad00aee7f
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add guMatrixScale()
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2011-05-09 16:45:07 -04:00 |
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Josh Holtrop
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e76503001e
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add Makefile, SConstruct, fix compiler errors
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2011-05-09 16:38:31 -04:00 |
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Josh Holtrop
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26bc6781cb
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add guMatrixFrustum()
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2011-05-09 16:32:51 -04:00 |
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Josh Holtrop
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514a1c6d09
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update function prefix, fill out translate
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2011-05-09 16:21:28 -04:00 |
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Josh Holtrop
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c1c42f3558
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add initial glslUtil files
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2011-05-08 21:58:12 -04:00 |
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Josh Holtrop
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fecc8a0e44
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corrected phong lighting shader
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2011-05-06 09:19:24 -04:00 |
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Josh Holtrop
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8bd56f42aa
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first lighting attempt; specular not working
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2011-05-01 08:34:13 -04:00 |
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Josh Holtrop
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4e40f6af5c
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cp template -> lighting
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2011-04-30 19:47:55 -04:00 |
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Josh Holtrop
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57f984c92a
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switch to perspective projection
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2011-04-30 11:42:23 -04:00 |
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Josh Holtrop
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097feecbb7
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fix near and far value in glOrtho()
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2011-04-30 11:25:17 -04:00 |
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Josh Holtrop
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4a7a97236b
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actually using the program we made is helpful
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2011-04-30 09:54:04 -04:00 |
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Josh Holtrop
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d3c509e966
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explicitly bind generic attribute locations
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2011-04-30 09:49:23 -04:00 |
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Josh Holtrop
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1371328c8b
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use projection matrix as well
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2011-04-30 09:49:08 -04:00 |
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Josh Holtrop
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2f57ba687c
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specify vertex attributes and draw triangles
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2011-04-30 09:32:38 -04:00 |
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Josh Holtrop
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1434828ad9
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implement basic color shader
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2011-04-30 09:32:14 -04:00 |
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Josh Holtrop
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d76fb43a3c
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add makeBuffer() and triangle data
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2011-04-30 09:08:58 -04:00 |
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Josh Holtrop
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9a0ffa8cbe
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kinda forgot the point of loadFile()
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2011-04-29 17:24:01 -04:00 |
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Josh Holtrop
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c6e51524e9
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create and link program, add getProgramLog()
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2011-04-28 19:44:04 -04:00 |
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Josh Holtrop
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5a1fed9a41
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load and compile shaders
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2011-04-28 18:47:06 -04:00 |
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Josh Holtrop
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ba2c1d9c60
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set up modelview matrix, bigger window
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2011-04-28 17:52:07 -04:00 |
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Josh Holtrop
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13cb39e79e
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retabbed
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2011-04-27 22:30:03 -04:00 |
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Josh Holtrop
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e32f283aad
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add initial GLSL template
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2011-04-27 22:25:02 -04:00 |
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