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abf21b4b73
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mark main() as extern "C"
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2014-07-24 15:08:45 -04:00 |
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b908c98c8c
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record all Windows, add Window.event_loop
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2014-07-23 22:21:59 -04:00 |
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8604d6d5ad
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load shaders from Ruby on Window creation
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2014-07-23 16:36:40 -04:00 |
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41855c4e89
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add GLProgram#link
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2014-07-23 15:14:02 -04:00 |
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43487eb415
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finish off GLShader_new()
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2014-07-22 20:24:24 -04:00 |
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864c5c2930
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add GLProgram#bind_attribute
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2014-07-22 18:59:46 -04:00 |
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6a22ae4ad4
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GLProgram: define initialize in ruby, allow attaching shaders
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2014-07-22 18:59:01 -04:00 |
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bd188f9e83
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add GLShader_id()
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2014-07-22 18:51:38 -04:00 |
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6aef5dab75
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begin on GLProgram
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2014-07-22 18:36:16 -04:00 |
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bf15a702ab
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convert GLShader to a Ruby class
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2014-07-19 13:17:23 -04:00 |
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c3b4c33304
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remove "namespace jes" wrapper around C++ content
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2014-07-19 12:42:29 -04:00 |
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b6c5e9e1d7
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break up Init_Graphics() into Init_SDL() and Init_OpenGL() since they need to be called at separate times
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2014-07-19 12:34:25 -04:00 |
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b559ef1be0
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add Window module
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2014-07-19 09:24:55 -04:00 |
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6ec0383392
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remove Core c++ module
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2014-07-18 20:29:45 -04:00 |
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2f2cec509e
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remove Runtime c++ class
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2014-07-18 20:28:40 -04:00 |
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17bce5caed
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move JES_O_BINARY to FileReader.cc
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2014-07-12 11:23:11 -04:00 |
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a3326b099b
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print exceptions like MRI
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2014-07-12 11:12:21 -04:00 |
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2d7d3d14ab
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pass ARGV to main.rb; catch bootstrapping exceptions
|
2014-07-12 10:30:02 -04:00 |
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f0db52e3d7
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embed a Ruby; load runtime/main.rb
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2014-07-12 10:09:24 -04:00 |
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e1c5d0f0f4
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remove library/gui source trees, put everything under src/
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2014-07-12 09:46:32 -04:00 |
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45d86d1e35
|
determine baseline offset based on descender for "g" glyph
|
2014-06-26 14:09:02 -04:00 |
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dd5b7bf8fd
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GUI: add load_buffers(), draw_rect()
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2014-06-26 12:50:48 -04:00 |
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7c9c176c90
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add GLBuffer class
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2014-06-26 12:49:40 -04:00 |
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3c22fed1fe
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GUI: add resize() and draw()
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2014-06-26 11:15:34 -04:00 |
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23a24e4af4
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GUI: load GL shaders/programs
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2014-06-26 10:47:46 -04:00 |
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7623a85e4e
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make GUI resizable
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2014-06-24 21:40:56 -04:00 |
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da2bf02922
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include string.h in GLTexture.cc
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2014-06-24 18:31:24 -04:00 |
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33242af038
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Font: fix glyph vertex and texture coordinates
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2014-06-24 09:29:28 -04:00 |
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eb72558cf7
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add GLTexture class; use from Font::Glyph
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2014-06-24 09:18:13 -04:00 |
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89849c561a
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Font::render(): bind buffer before setting vertex attribute pointer
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2014-06-24 08:40:27 -04:00 |
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98a27bd20b
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build glyph bitmap position into its VBO coordinates
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2014-06-23 16:35:39 -04:00 |
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f75cd9d4ad
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rename GLProgram::operator[]() to GLProgram::get_uniform()
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2014-06-23 16:24:00 -04:00 |
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5403d13f6a
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rename Font::operator[]() to Font::get_glyph()
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2014-06-23 16:23:40 -04:00 |
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d7f7dbdc28
|
rename Font::draw() to Font::render()
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2014-06-23 16:23:23 -04:00 |
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5558eec534
|
add GLShader::create() which takes a PathRef
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2014-06-23 16:11:20 -04:00 |
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d54e772803
|
add Path::read()
|
2014-06-23 15:59:38 -04:00 |
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|
08979cef45
|
add FileReader class
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2014-06-23 15:57:07 -04:00 |
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|
975c393b1d
|
JES_Init() should be static inline
|
2014-06-23 15:56:31 -04:00 |
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|
f7937c1bea
|
rename FileReader to FileLoader
|
2014-06-23 15:46:56 -04:00 |
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1d049b5f27
|
Ref: add operator==(), operator!=()
|
2014-06-23 15:07:19 -04:00 |
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|
21aa8543ac
|
Font: add operator[](), get_baseline_offset()
|
2014-06-23 14:43:38 -04:00 |
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|
da73f62845
|
compute Font advance from that of "x" glyph
|
2014-06-23 14:26:48 -04:00 |
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|
91e6988fce
|
add Font::Glyph class
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2014-06-23 14:23:34 -04:00 |
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|
959a2571af
|
add Font::get_line_height()
|
2014-06-23 13:08:29 -04:00 |
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|
77022ae0b5
|
fix reading files without performing newline conversion on Windows
|
2014-06-23 11:51:08 -04:00 |
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|
dfbbd04862
|
add FontManager::get_mono_font()
|
2014-06-22 21:25:50 -04:00 |
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|
076e2a51d7
|
fix Runtime::locate() to calculate proper runtime directory
|
2014-06-22 21:24:46 -04:00 |
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|
bdd28ab362
|
updates to Runtime::locate(), FontManager, and GUI loading
|
2014-06-22 21:16:08 -04:00 |
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|
cae4b077d9
|
fix Path::ext() when new_ext == ""
|
2014-06-22 21:01:38 -04:00 |
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|
a1e9c30af2
|
add Path::ext()
|
2014-06-22 20:36:54 -04:00 |
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