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b739bed248
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add sky
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2012-09-17 22:41:59 -04:00 |
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49b91ec088
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draw red player point on overlay map
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2012-09-16 15:45:19 -04:00 |
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6f0aa56976
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move and rotate overlay map with player
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2012-09-16 14:22:06 -04:00 |
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23b4177962
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draw tile borders in overlay map
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2012-09-16 14:13:00 -04:00 |
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728fe2dc14
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missing Z coordinate in overlay_hex_attributes
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2012-09-16 14:03:14 -04:00 |
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1378353226
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attempt to draw overlay map - strange results
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2012-09-16 13:47:48 -04:00 |
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932b0b55f6
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remove scale uniform from shaders
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2012-09-15 20:53:14 -04:00 |
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a1a81d66e1
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add GLProgram::uniform()
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2012-09-15 20:35:48 -04:00 |
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c7af7f8f2f
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rename shaders
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2012-09-15 08:43:59 -04:00 |
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ac79196325
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getting ready to draw a map overlay
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2012-09-14 00:05:26 -04:00 |
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84aecf957c
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draw each tile with its own size
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2012-09-13 23:47:48 -04:00 |
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89fc42251f
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create buffers for overlay hex tiles
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2012-09-13 23:43:04 -04:00 |
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ab65139951
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only determine uniform locations once
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2012-09-13 23:16:12 -04:00 |
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0e9e54bc7a
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move OpenGL/SFML code to Client-gl.cc
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2012-09-13 22:55:25 -04:00 |
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