Logo
Explore Help
Sign In
josh/treacherous-terrain
1
0
Fork 0
You've already forked treacherous-terrain
Code Issues Pull Requests Projects Releases Wiki Activity
85 Commits 1 Branch 0 Tags
Commit Graph

14 Commits

Author SHA1 Message Date
Josh Holtrop
b739bed248 add sky 2012-09-17 22:41:59 -04:00
Josh Holtrop
49b91ec088 draw red player point on overlay map 2012-09-16 15:45:19 -04:00
Josh Holtrop
6f0aa56976 move and rotate overlay map with player 2012-09-16 14:22:06 -04:00
Josh Holtrop
23b4177962 draw tile borders in overlay map 2012-09-16 14:13:00 -04:00
Josh Holtrop
728fe2dc14 missing Z coordinate in overlay_hex_attributes 2012-09-16 14:03:14 -04:00
Josh Holtrop
1378353226 attempt to draw overlay map - strange results 2012-09-16 13:47:48 -04:00
Josh Holtrop
932b0b55f6 remove scale uniform from shaders 2012-09-15 20:53:14 -04:00
Josh Holtrop
a1a81d66e1 add GLProgram::uniform() 2012-09-15 20:35:48 -04:00
Josh Holtrop
c7af7f8f2f rename shaders 2012-09-15 08:43:59 -04:00
Josh Holtrop
ac79196325 getting ready to draw a map overlay 2012-09-14 00:05:26 -04:00
Josh Holtrop
84aecf957c draw each tile with its own size 2012-09-13 23:47:48 -04:00
Josh Holtrop
89fc42251f create buffers for overlay hex tiles 2012-09-13 23:43:04 -04:00
Josh Holtrop
ab65139951 only determine uniform locations once 2012-09-13 23:16:12 -04:00
Josh Holtrop
0e9e54bc7a move OpenGL/SFML code to Client-gl.cc 2012-09-13 22:55:25 -04:00
Powered by Gitea Version: 1.23.7 Page: 107ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API