bfc8a6f25b
add initial Shot class, fully untested
2012-10-06 20:58:23 -04:00
xethm55
cf3f64fed9
Only allow player to shoot if player does not have any projectiles pending
2012-10-06 10:57:05 -04:00
3e22ad70e1
send slightly more accurate shot distance to server
2012-10-04 00:38:10 -04:00
11a9b70522
draw slightly lower damaged tile model for damaged tiles
2012-10-04 00:30:16 -04:00
81eda3f71d
add hex-tile-damaged model
2012-10-04 00:27:34 -04:00
ef4780ab3c
not sure what that was
2012-10-03 23:27:39 -04:00
b36725e471
avoid implicit conversion from vec4 to varying vec3
2012-10-03 23:22:04 -04:00
b20d7ab037
print shader source when it fails to compile
2012-10-03 23:22:04 -04:00
7b9fe3aa6d
fix SFML path for Windows
2012-10-03 23:22:04 -04:00
xethm55
a5ccedb230
Fixed the removal of damaged tiles and lose hover over damaged tiles
2012-10-02 21:28:29 -04:00
xethm55
fd04772828
Initial shot logic to remove tiles
2012-10-02 00:34:08 -04:00
xethm55
0a34f6044f
Merge remote-tracking branch 'holtrop/master'
2012-10-01 22:34:16 -04:00
xethm55
116f066a80
Moved the hover logic to the server
2012-10-01 22:30:41 -04:00
8598c40360
Merge remote-tracking branch 'chris/master'
2012-10-01 22:23:36 -04:00
b0b8de00fa
toggle cursor grabbing status with F1
2012-10-01 22:22:53 -04:00
xethm55
8ed2688095
Fix segfault when one client of many close with same user name
2012-10-01 22:20:02 -04:00
xethm55
7c7b4a7088
Merged in holtrop/master
2012-10-01 21:22:50 -04:00
xethm55
efe25fe610
Connection disconnects now working
2012-10-01 21:17:49 -04:00
47fc4098a2
use "m_" prefix for Client instance variables
2012-09-30 11:03:24 -04:00
71368d1ed6
draw shot ring focus point where shot will land
2012-09-29 21:39:48 -04:00
8f29d08fe9
decrease player hover when not above tile (just on client for now)
2012-09-29 21:11:09 -04:00
xethm55
f173281614
Added simple player disconnect functionality
2012-09-28 00:32:05 -04:00
4a40b403d9
draw borders on shot ring
2012-09-28 00:26:09 -04:00
f68a4a682a
draw shot ring
2012-09-28 00:22:30 -04:00
xethm55
37120edb73
Merged in holtrop/master
2012-09-27 23:29:56 -04:00
741a325a5f
add shot-ring shader and create shot-ring attributes buffer
2012-09-27 23:01:52 -04:00
Chris Peterson
ba0bc9b77d
Multiplayer framework in place (can now connect multiple clients and view them in game)
...
Fixed some bugs with multiplayer
Changed from refptr<map<U8, Player> > to map<U8, refptr<player> >
2012-09-25 20:36:11 -04:00
eacfd38e15
draw overlay hover bar
...
draw border around overlay map
Changed from refptr<map<U8, Player> > to map<U8, refptr<player> >
minor bugfix - using more memory on sky than needed
Fixed some bugs with multiplayer
CCFS: print error when unable to find file by default
simplify GLProgram creation with stdarg
2012-09-25 19:17:43 -04:00
7df681082a
simplify GLProgram creation with stdarg
2012-09-24 22:11:29 -04:00
889ba4735a
CCFS: print error when unable to find file by default
2012-09-24 22:05:52 -04:00
xethm55
abd731f3ca
Multiplayer framework in place (can now connect multiple clients and view them in game)
2012-09-24 20:31:51 -04:00
249e7a626c
minor bugfix - using more memory on sky than needed
2012-09-23 22:31:34 -04:00
a5b1f5c131
draw border around overlay map
2012-09-23 15:35:01 -04:00
24ee6b011e
draw overlay hover bar
2012-09-23 15:17:45 -04:00
3e178b4d97
make Client::draw_player() accept a player argument
2012-09-23 11:58:08 -04:00
xethm55
dabca714c9
Corrected spacing
2012-09-23 10:43:38 -04:00
xethm55
57fe48887d
Fixed the network lag/swamped bug
2012-09-23 10:39:42 -04:00
b785304adf
make lava slowly move over time
2012-09-21 22:05:22 -04:00
b1163044b8
draw lava all the way to the sky
2012-09-21 21:47:58 -04:00
1f80d8e870
add lava GLSL program and render lava floor
2012-09-21 21:43:04 -04:00
76e9390437
fix lava texture path
2012-09-21 18:57:27 -04:00
254079d8dc
update SFML path
2012-09-21 18:52:20 -04:00
d4d2793ecf
attempt to load texture using sfml-graphics; not building on linux
2012-09-20 00:49:17 -04:00
8d2a03c4c1
ignore tags file
2012-09-19 23:03:08 -04:00
d1b6d15afa
lighten hex tile model
2012-09-17 22:46:24 -04:00
b739bed248
add sky
2012-09-17 22:41:59 -04:00
d5301b6d6c
add Player::hover
2012-09-17 21:08:11 -04:00
41b06a1de7
fix link errors on Windows
2012-09-17 19:29:00 -04:00
49b91ec088
draw red player point on overlay map
2012-09-16 15:45:19 -04:00
6f0aa56976
move and rotate overlay map with player
2012-09-16 14:22:06 -04:00