95045f6470changed OdeWorld::pickObjects to return distance, position, and normal information along with object identifier
josh
2010-09-16 21:12:47 +00:00
24140708e3renamed OdeWorld::PickPoint to OdeWorld::PickedGeom and added OdeWorld::PickedObject in preparation for returning 3d coordinates along with picked objects
josh
2010-09-16 20:05:18 +00:00
861ef750edadded user data pointer to OdeWorld::Object
josh
2010-02-21 17:24:12 +00:00
ddf453379eadded 3d picking capability to OdeWorld
josh
2010-02-21 17:10:01 +00:00
c9d3242314added support for hinge joints with anchor and axis
josh
2010-01-31 06:07:36 +00:00
816e04f68fsupported setting/getting a position/rotation for ODE objects with neither a body nor a geometry so that they can still be drawn in a certain orientation even if they do not participate in physics at all
josh
2009-10-17 22:21:49 +00:00
24774bfe34allowed OdeWorld::Object objects to be initialized with an optional scale param
josh
2009-10-12 21:29:32 +00:00
e9d8872826added a destructor to OdeWorld::Object to clean up the ODE body and geometries
josh
2009-10-12 15:39:38 +00:00
8f95a9fed4setting mass on the body after loading all components; translating mass so the center of mass is at the origin for ODE; when modeling make sure models have their COM at the origin or they may behave strangely!
josh
2009-10-12 13:56:47 +00:00
2828194715finished implementing Object cloning support
josh
2009-10-11 23:41:01 +00:00
023e06a8d0refactoring for object cloning
josh
2009-10-11 14:32:39 +00:00
0496353916fixed bug to initialize m_body to 0 in OdeWorld::Object
josh
2009-10-09 03:00:51 +00:00
ccb6708633added createObject() factory method, get position/rotation functions for Objects
josh
2009-10-08 04:11:43 +00:00
3c6d089a47refactored geometry addition classes into OdeWorld::Object
josh
2009-10-08 03:50:33 +00:00
71b14157d0migrating some Engine::Object functionality to OdeWorld::Object
josh
2009-10-08 02:38:32 +00:00
09b50cb3e8trying to get position to work
josh
2009-10-07 00:23:21 +00:00
acb7c2ea40added pushTransform(), fixed gravity to -Z axis by default
josh
2009-10-05 20:02:25 +00:00
8b21df8af1renamed worldStep() to step()
josh
2009-10-05 19:06:23 +00:00
6a6ad94c71added body parameter to loadPhy()
josh
2009-10-01 03:21:04 +00:00