Josh Holtrop
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f8e918526e
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F1 toggles fullscreen, F2 toggles mouse cursor grabbing
git-svn-id: svn://anubis/anaglym/trunk@113 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-20 00:11:58 +00:00 |
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Josh Holtrop
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9a944721ca
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added command-line options to set width, height, fullscreen, and input grabbing
git-svn-id: svn://anubis/anaglym/trunk@100 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-19 01:18:14 +00:00 |
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Josh Holtrop
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c63a4bb808
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Engine calling update_event, key_pressed_event, and key_released_event
git-svn-id: svn://anubis/anaglym/trunk@98 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-18 22:20:22 +00:00 |
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Josh Holtrop
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e537e89568
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fixed loading .phy files for physics information - back to working demo where i was before restructuring WFObj; need to add TextureCache support and support for placing non-physics models
git-svn-id: svn://anubis/anaglym/trunk@94 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-17 22:12:34 +00:00 |
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Josh Holtrop
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cc83d92c18
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moved Video out of Engine
git-svn-id: svn://anubis/anaglym/trunk@85 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-14 03:45:46 +00:00 |
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Josh Holtrop
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eafeac9bf9
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rolled back all changed to implement multitasking
git-svn-id: svn://anubis/anaglym/trunk@84 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-14 03:38:32 +00:00 |
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Josh Holtrop
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bf32dab70c
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MULTITHREADING NOT WORKING - OpenGL calls do not work properly called from a thread different from the one that OpenGL was initialized in. But, I need SDL calls to be called from the thread that SDL was initialized in, which is the thread that initializes OpenGL. That means that in order to use multithreading all OpenGL and SDL calls would have to be done from the main thread and not from the lua thread. This means that every single draw operation would have to be passed from the lua thread to the main thread for execution. This is a bad idea. So, I am going to revert all of these changes for multithreading and look into lua_sethook() for handling infinite loops instead.
git-svn-id: svn://anubis/anaglym/trunk@83 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-14 03:32:52 +00:00 |
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Josh Holtrop
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e7d5e6eed1
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supposed to be swapping buffers now but only getting a black screen... not a good sign
git-svn-id: svn://anubis/anaglym/trunk@82 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-14 02:44:45 +00:00 |
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Josh Holtrop
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b9a4ce22ed
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reworked startFrame() and endFrame()
git-svn-id: svn://anubis/anaglym/trunk@81 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-14 01:36:18 +00:00 |
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Josh Holtrop
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59818a253d
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processing events in the engine thread
git-svn-id: svn://anubis/anaglym/trunk@80 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-14 01:27:54 +00:00 |
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Josh Holtrop
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917a226e0f
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maintaining an event queue for passing events to the engine thread from the main SDL thread
git-svn-id: svn://anubis/anaglym/trunk@79 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-14 01:20:58 +00:00 |
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Josh Holtrop
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a630609767
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compiling again after refactoring SDL calls out of Engine into anaglym.cc!
git-svn-id: svn://anubis/anaglym/trunk@78 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-14 00:32:02 +00:00 |
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Josh Holtrop
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38a517174b
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broke Engine into its own compilation module; this will assist with multithreading later...
git-svn-id: svn://anubis/anaglym/trunk@77 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-13 16:43:28 +00:00 |
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Josh Holtrop
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6864704d37
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ag::loadModel and ag::loadStaticModel accepting a second optional parameter to specify the scale of the model to load
git-svn-id: svn://anubis/anaglym/trunk@73 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-12 21:40:47 +00:00 |
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Josh Holtrop
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968a35bc36
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added scaling support when creating Engine::Objects
git-svn-id: svn://anubis/anaglym/trunk@72 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-12 21:30:56 +00:00 |
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Josh Holtrop
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c4f07c6c93
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added an "auto physics" mode, on by default, that will call doPhysics() before update() if on, settable via ag::setAutoPhysics()
git-svn-id: svn://anubis/anaglym/trunk@71 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-12 19:48:58 +00:00 |
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Josh Holtrop
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bddbf61f5f
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added lib directory for standard Anaglym library of models, textures, scripts, etc...
git-svn-id: svn://anubis/anaglym/trunk@69 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-12 17:44:30 +00:00 |
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Josh Holtrop
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792e087885
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added visibility flag to Engine::Object and ag::object::setVisible() to control it
git-svn-id: svn://anubis/anaglym/trunk@68 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-12 16:41:42 +00:00 |
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Josh Holtrop
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207f7e628a
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finished implementing ag::object::destroy() so lua calls to object:destroy() will correctly remove the object from the scene
git-svn-id: svn://anubis/anaglym/trunk@67 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-12 16:16:39 +00:00 |
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Josh Holtrop
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5bf9e9f2ec
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moved Object contructor/destructor into .cc file, keeping track of number of references to OpenGL display list and deleting it when the last reference goes away
git-svn-id: svn://anubis/anaglym/trunk@66 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-12 15:00:46 +00:00 |
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Josh Holtrop
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bd2d3d8b25
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added ag::drawObjects() to draw all objects in the scene from a lua script
git-svn-id: svn://anubis/anaglym/trunk@65 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-12 14:54:40 +00:00 |
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Josh Holtrop
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e6556d8bf3
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finished implementing object cloning support; added dwlogo.phy; removed .blend1 backup files; added DEBUG parameter to Makefile
git-svn-id: svn://anubis/anaglym/trunk@63 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-11 23:42:16 +00:00 |
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Josh Holtrop
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f237390761
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refactoring for object cloning
git-svn-id: svn://anubis/anaglym/trunk@62 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-11 14:32:34 +00:00 |
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Josh Holtrop
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0373aa75d1
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added grab_input parameter to Video::start()
git-svn-id: svn://anubis/anaglym/trunk@56 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-09 03:02:18 +00:00 |
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Josh Holtrop
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f260d83d47
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added Engine::createObject() factory method, using new OdeWorld::Object interface
git-svn-id: svn://anubis/anaglym/trunk@55 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-08 04:12:09 +00:00 |
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Josh Holtrop
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d595278039
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migrating some Engine::Object functionality to OdeWorld::Object
git-svn-id: svn://anubis/anaglym/trunk@54 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-08 00:46:57 +00:00 |
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Josh Holtrop
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452b8fe3f3
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moved Engine::Object::draw() into .cc file as it got bigger
git-svn-id: svn://anubis/anaglym/trunk@50 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-05 20:03:14 +00:00 |
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Josh Holtrop
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4b34a2e565
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fixed bug popping when i shouldnt have been and registering doPhysics()
git-svn-id: svn://anubis/anaglym/trunk@49 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-05 19:44:55 +00:00 |
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Josh Holtrop
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6a52215247
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added doPhysics()
git-svn-id: svn://anubis/anaglym/trunk@48 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-05 19:06:42 +00:00 |
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Josh Holtrop
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fccfb572e2
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moved video start and stop functionality into Engine, calling update() lua function on redraw events
git-svn-id: svn://anubis/anaglym/trunk@47 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-05 16:52:12 +00:00 |
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Josh Holtrop
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05858c0c22
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filled in Engine::Object::{get,set}Position()
git-svn-id: svn://anubis/anaglym/trunk@44 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-01 03:38:39 +00:00 |
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Josh Holtrop
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0753f243c5
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added body parameter to Engine::Object
git-svn-id: svn://anubis/anaglym/trunk@43 99a6e188-d820-4881-8870-2d33a10e2619
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2009-10-01 03:24:06 +00:00 |
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Josh Holtrop
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7bc249599f
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made startFrame() callable from lua, filled in Engine::setCamera()
git-svn-id: svn://anubis/anaglym/trunk@40 99a6e188-d820-4881-8870-2d33a10e2619
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2009-09-30 15:32:24 +00:00 |
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Josh Holtrop
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a1c8736488
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moved startFrame(), endFrame() and setCamera() into Engine
git-svn-id: svn://anubis/anaglym/trunk@39 99a6e188-d820-4881-8870-2d33a10e2619
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2009-09-30 15:14:29 +00:00 |
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Josh Holtrop
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cb1186d9e8
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added loadPhy() to Engine::Object
git-svn-id: svn://anubis/anaglym/trunk@36 99a6e188-d820-4881-8870-2d33a10e2619
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2009-09-27 23:11:16 +00:00 |
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Josh Holtrop
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639af8d59f
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added Engine::Object and ag::object::load; filled in ag::loadModel a bit more
git-svn-id: svn://anubis/anaglym/trunk@33 99a6e188-d820-4881-8870-2d33a10e2619
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2009-09-27 21:01:40 +00:00 |
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Josh Holtrop
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708800d06a
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added Engine class to hold the state of the engine
git-svn-id: svn://anubis/anaglym/trunk@30 99a6e188-d820-4881-8870-2d33a10e2619
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2009-09-26 16:26:04 +00:00 |
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Josh Holtrop
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5fac9f133b
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added ag::videoStart() and ag::videoStop()
git-svn-id: svn://anubis/anaglym/trunk@20 99a6e188-d820-4881-8870-2d33a10e2619
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2009-09-20 01:32:25 +00:00 |
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Josh Holtrop
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c99b3308b6
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renamed video module to Video
git-svn-id: svn://anubis/anaglym/trunk@19 99a6e188-d820-4881-8870-2d33a10e2619
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2009-09-20 01:32:24 +00:00 |
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Josh Holtrop
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a9ef42e77b
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converted video interface to a C++ class Video
git-svn-id: svn://anubis/anaglym/trunk@18 99a6e188-d820-4881-8870-2d33a10e2619
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2009-09-20 01:32:23 +00:00 |
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Josh Holtrop
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0de689e6cb
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renamed sdl module to video
git-svn-id: svn://anubis/anaglym/trunk@16 99a6e188-d820-4881-8870-2d33a10e2619
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2009-09-19 16:59:33 +00:00 |
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Josh Holtrop
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99d01b9f26
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added sdl module
git-svn-id: svn://anubis/anaglym/trunk@14 99a6e188-d820-4881-8870-2d33a10e2619
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2009-09-16 03:00:56 +00:00 |
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Josh Holtrop
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ed80f25cee
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added locateResource() and ag::ag_loadModel()
git-svn-id: svn://anubis/anaglym/trunk@10 99a6e188-d820-4881-8870-2d33a10e2619
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2009-09-14 03:58:53 +00:00 |
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Josh Holtrop
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0935ce484d
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added anaglym.cc and ag.cc
git-svn-id: svn://anubis/anaglym/trunk@4 99a6e188-d820-4881-8870-2d33a10e2619
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2009-09-13 23:00:04 +00:00 |
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